For most of the duel it's a snipe-fest with long distance rox/slugs. Pogo item whores better, but the match stays tight until the 5:00 gg mark when Pogo ninja dances around DM's up-close rockets somehow hitting two rails. Pogo goes aggro on DM's spawns and adds to his lead, then goes on defense, pilling and defensively fragging to end the match.
+ HIGHLIGHT frag material @5:00 mark + nice dodge movements around door openings from both players - DM: you're playing one of the best frag pipe duelers ever, don't play the sniper game forever; mix up attack and cover sounds with pills and SSG rushes/armor drains. Gotta go guerilla style to beat the Pogo stick on dm3!