That's what makes dm1 so good though Pogo. It requires elegance! No mistakes...
However, that is were players go wrong now days. DM1 is all about learning how to take a game back not how to control better. I always explain to players that you should know outside the megahealth room as well as inside it. They might own the mh room, trick is for you to own the 'rest' of the map.
First game close, next game hude frag difference for Stasiek, last game huge frag difference for Pogo. How is this not strange. It should be either big difference or close?