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EDL #20
IRC: #EDL | Demos: http://demos.q2players.org
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The Major News Update2012-01-30 09:17 | Welkin
It's been a while since the last news update, which only means that there's more to cover with this one!

There's a few very important issues in the text below, and all participants need to read it.


1) NEW SCHEDULING & FORCING SYSTEM

For everyone's sake, the admins of the EDL have decided to scrap the current scheduling system. Unfortunately, the old system unintentionally favored inactive players and always gave the active players a lot of headache when they tried to set a date for their match. This is very unfair, so we created a new system all together, hoping to get a better situation out of it.

- The scheduling of games will now be done in the comment section of each individual game's webpage.

- At the start of a round, each player shall give a list of times and dates for the entire on-going round, on which they can play.

- If you fail to schedule your match in time for the ongoing round, you have until Thursday the following week (not round) to submit new times and dates (between Friday and Sunday) for which the game may be forced. If one player provides considerably more times and dates than the other, that player may be favored when the game is forced.

- If only one player submits times and dates, the game will not be forced, instead it will turn into an instant walkover for the player who did provide the necessary information.

- Once a comment with times and dates has been made it may not be edited, if you forget something and would like to add it you should make another comment. If the admins notice that it has been edited, the comment will be disregarded from completely.

- If you postpone a match, you must both agree on a future round in which the game may be played instead. When it's time for this future round, you need to follow regular procedure and submit times and dates in a comment.

A more detailed description of this system is written out in section 3.2 in the rule sheet.


2) ALLOWED SERVERS LIST

In an attempt to further limit the possibilities for any cheaters, I have decided to disallow certain servers until further notice. These servers are either not anticheat enforced, or they lack a sufficient hash list.

The Allowed Servers list is available here: http://q2scene.net/scene/index.php?op=art&id=60

This list will be updated every now and then. Especially in the near future.

I am working on getting the disallowed servers updated with better protection. I have high hopes, but I know that all server owners will not embrace the changes.

On a sidenote, I am also proud to announce that the previous problem on the Digitalfrag servers, which caused players to telefrag each other way too often, is now solved. It may still happen on small maps every now and then, but that's not more than right. Random is random. :)

Rules update: "3.3.2 Only servers listed here are allowed. Games played elsewhere may not be considered official until replayed on an allowed server."


3) INCREASED MAXIMUM NUMBER OF WARNINGS

One thing that we have learnt from this EDL season, is that it's too long. I had a vision of shaping this scene into something more grand and extensive.. And I haven't lost that ambition, but it needs to be done differently, imho.

The scene isn't cut out for almost-year-long seasons, and we've lost some players because they haven't been able to keep their spirits up. Cutting future seasons down to half the duration may be the best solution. We will see.

Anyway, being that it's such a long season, the crew has decided to increase the maximum number of warnings, to better fit the circumstances. It's been 5 before, but it will now be 8.


4) VARIOUS MINOR RULE CHANGES

5.1.5 A player may only pick one map in each match. Even in the playoffs.
5.1.11 After having finished playing both players' map picks in a playoff game, the following two (four in the grand final) maps to play are chosen through map elimination. Whoever has earned the higher net value (own score minus opponent's score) in the first two maps, will choose who starts eliminating the remaining maps. Also, the player who did not start eliminating, will pick which map (out of the chosen two or four) to play first. The following maps in the grand final, are picked by turns.
5.1.12 When "home/away" in a playoff game, the third map (and the fifth in the grand final) is played on the server used for the first map, and the fourth map (and the sixth in the grand final) on the server used for the second map.
5.1.13 In case of a match tie, the decider map is to be picked like this:
5.1.13.1 For games played on a neutral server, the player who has earned the higher net value (own score minus opponent's score) in the match, will choose who starts eliminating the remaining maps.
5.1.13.2 For games played “home/away”, the player who has earned the higher net value (own score minus opponent's score) in the match, may choose either the server or present the opponent with two maps to choose between. If he decides to pick the server, the other player will give him two maps to pick between, and vice versa. This server must be one of the two servers used for the previous maps.
5.1.14 In the event of 5.1.11 or 5.1.13 and both players having the same net value, an old-fashioned "blaster fight" in the q2dm1 arena determines who will be given the benefits of otherwise having had the higher net value.


5) NEW ADMINS

Both me and IsBjorn will be going away in the beginning of February. IsBjorn might be back as early as March, but more possibly April. I will be away until the first days of May.

So flagnorman has agreed to step in and take over a great deal of the work. Welcome, and congratulations to the rest of us!

Another admin may be announced shortly as well.

I will be available at my private email at all times, just in case.
Comments

*TeiOch*
avatar
2012-01-31 17:59 
Sound like these changes make sense.
Thanks norman for stepping in and good luck!
neowolf
avatar
2012-01-31 06:15 
good luck norman, have fun isb and welk. come back soon emo

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