i didn't really know which clan picked which map, as i arrived about 10-15 mins late to my adminig, but i guess the arrangements of
the match went smoothly, because the maps played went very smoothly too, no whining, both bod and tak! showed some really nice
manner, quick ready's, quick voting and all in all it was a nice match to admin :D
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1st map was The Frag Pipe (q2dm3
LINEUPS:
TAK!: part1zanho, smoke, b-plan, blaizz
I entered 5 mins late, to find out this was the first map. From personal expirience, the both teams are strong on this map so I figured it would be an interesting match to watch. And indeed it was. The map distribution seemed quite equal, with the bod guys focusing on quad/ssg and rl area while the ukranians were doing a REALLY good job in the rail area and stopping bod's quadders, because the score was highly in their favour. There was a switch in map distribution in the 10'th minute, and then again in the fifth, but TAK! seemed just more "at home" on q2dm3, simply being more efficient with railguns while having them, and not being so vounerable vs railguns while not having the rail area.
Q2DM3
TAK! wins over
BoD 120:106
GG both, and gl in future games!
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2nd map was dm6, the standard "i'm polish and i'm gonna own you on this map:D"
LINEUPS:
Tak!: smoke, b-plan, blaizz, muhaha
BoD: executor, myq, bocian, r1cky
From the start itself, it was clear that the polanders will win this map. Bocian was doing an awesome job at railgun/ra, not letting the ukranians get armors while having the rail area secured by stealing lots of red armors :D. Executor was also keeping the bfg area secured for most of the game, while myq and r1cky were stopping TAK!'s quadders in the event of them not taking it. The ukranians have put up a good fight, securing some of the areas (not all of them at the same time, unfortunatley for them) nicely, but unable to get back into the game. All in all, a very nice demonstration of dm6 knowledge by BoD.
Q2DM6
BoD wins over
TAK! 145:60
GG both, and gl in future games!
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3rd map was the map feared by all :D q2dm1 - The Edge.
LINEUPS:
Tak!: smoke, b-plan, blaizz, takil33
BoD: executor, myq, bocian, r1cky
Somehow a replay of q2dm3, with a different ending :]. Smoke doing a great job at railarena most of the time and providing the rest of his team with railguns, while the polanders were having the mega room secured. In the end, that seemed like the smarter choice, because lady fortune gave the win to them. It was a very tight and exciting game, but BoD was doing too good of a job at megahealth, and those few killed railguns enabled them to keep a steady lead of about 30-40 frags. In the last 5 minutes, TAK! seemed to "snap out of it" and started catching up, but it wasnt enough. In the end, a replay of q2dm3, but this time it was BoD who seemed more "at home" on q2dm1.
Q2DM1
BoD wins over
TAK! 112:96
GG both, and gl in future games!
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4th map was the PS heaven - q2dm8 - The Warehouse
LINEUPS:
flag="Ukraine"]
Tak!: smoke, part1zanho, blaizz, takil33
BoD: executor, myq, bocian, r1cky
In the beggining, it looked as though we're gonna have another five-mapper :]. TAK! started awesomely, taking all positions, especially Smoke, who was THE man at railgun. Having it secured for most of the game, and keeping the BoD guys away from powershields, smoke was imo the most important guy of the match. Atleast for TAK!, and in the first half of the game; with blaizz being very close, being his support, and doing a great job with one ps while i observed hi. Until he died that is. For the first ten minutes, the polanders were just barely hanging on, but, their spirit being as it is, they just refused to let go, and never gave one frag too many to TAK!. From the tenth minute onward, a problem was created for tak. Executor with a powershield. The single and most important player of the second part of the game, he was a thorn in TAK!'s eyes, and a mean thorn that refused to go away, or die. As the end of the game approached, executor's problematic ps runs, teammate helping and general ownage of the map were becoming too big of an issue for the TAK! guys to resolve, and BoD's "barely hanging on" was suddenly transformed into "being on the par". As executor was totaly loaded with wpn, health and armor, he could provide his teammates with whatever, whenever and wherever help they needed and it was a key to their victory in the end. Too bad this wasn't a five - mapper. Very good game on dm8!, they seemed to be more "at home on dm8 than the BoD guys, but executor had a very very very good game.
Q2DM8
BoD wins over
TAK! 124:98
GG both, and gl in future games!